Quick Texturing Breakdown Tutorial #1
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Alexander Zelenskiy
This is a quick texturing breakdown tutorial #1.
What you'll get?
1. Armature Substance Painter Source file
2. Armature fbx object (triangulated) file (UVW mapped and smoothing groups applied)
3. Two baked texture maps in Marmoset Toolbag (ao and normal)
Feel free to edit any of the files as you want for your practice purposes only.
What you can't do?
You can't redistribute these files by selling them. They are only for educational purposes.
Good luck and have fun! :)
If you have any or to be made - feel free to contact me : alexanderzelenskiyz3d@gmail.com
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